Job Description

Mountaintop is a new game studio creating multiplayer games for players that crave a challenge. We’re an independent, remote-first studio primarily located in the US.

We’re creating the types of games that bring people together — and keep them together for “just one more round.” The types of games that inspired us as kids. The games that become our hobbies, and sometimes our obsessions.

Games are a reflection of the teams that make them. So to make the best games, we’re building a studio that puts the team first — one that’s collaborative, anti-crunch, diverse, and inclusive.

We’d love for you to join us.

THE ROLE

We’re looking for an Art Lead who’s passionate about building extraordinary new experiences that inspire others. Awesome art makes for great games, so you’ll play a crucial role in bringing our first title to life.

YOU’LL BE RESPONSIBLE FOR

  • Managing the internal art team to provide guidance, mentorship, and career development.
  • Partnering with art team leadership and Production on strategies, execution plans, and schedules for delivering inspiring art assets on-time, within the established art style, and at a high level of quality
  • Work cross-functionally with the other disciplines to ensure proper planning, communication, handoffs, and approvals
  • Leading efforts around goal setting, prioritization, and task distribution for sprints and production milestones
  • Driving daily art team processes, including documentation, reviews, and art team meetings.
  • Collaborating with other disciplines leads to determine the technical approach, specifications, resourcing, and execution of art across characters, weapons, and environments.
  • Representing the art team in cross functional approval meetings to gather stakeholder signoff, ensure durable decisions, and facilitate appropriate follow-ups as needed.

ABOUT YOU

  • A love for playing and making amazing video games
  • A deep understanding of modern pipelines and best practices for developing AAA quality 3D art, animations, and VFX for PC and consoles
  • Ability to execute on stylized 3D art
  • Self-motivated with great time management skills
  • Excellent verbal and written communication skills

PLUSES

  • Experience working with Unreal Engine 4 or 5
  • Experience supporting live service games
  • Experience building first-person or third-person shooters
  • Experience working with outsourcing partners
  • Experience working in a AAA environment
  • Experience working in an Indie environment

PERKS (BENEFITS)

  • Medical, Dental, Vision, and Life insurance (100% of employee premiums paid, 90% of dependent premiums paid)
  • 401k plan
  • Flexible Spending Account (FSA)
  • Unlimited PTO
  • Remote-work Friendly

$95,000 – $165,000 a year

The estimated salary range for this role is $95,000 – $165,000 USD plus equity.

Individual salary and equity packages are determined based on location, level, relevant education, training, qualifications, and/ or experience.